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Thread Statistics | Show CCP posts - 16 post(s) |
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CCP Explorer

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Posted - 2010.12.11 17:02:00 -
[1]
Originally by: Salpun Thanks for the reply. Great blog.
To some reinforced means that you are using the jita super node. Is this the case?
Reinforced simply means that the solarsystem was placed alone on a dedicated node. Each blade in the TQ cluster has a 4 cores (and 32 GB RAM) and we therefore run 4 nodes on each blade.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2010.12.12 09:13:00 -
[2]
Originally by: Jason Edwards Just be honest... the server code is all in pseudo code and thats why its so bad?
Pseudo code is the only thing the hamsters understand. 
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2010.12.12 09:15:00 -
[3]
Originally by: Motriek Since a copy of the serialized data is now being sent to all clients, do we (clients/observers) still see personalized transversal figures on our overview? Transversal (radians/sec) differs for every observer.
They are calculated by the client based on the movement vectors.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2010.12.12 09:23:00 -
[4]
Originally by: Daneel Trevize
Originally by: Black Dranzer WHY WOULD YOU DO THAT?
Because premature optimization is evil, so first you get it to work, and then you have other things to do 
Indeed. First you write readable code that works. Then, based on measurements, you optimise the parts that need to be optimised.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2010.12.12 09:29:00 -
[5]
Originally by: Siena Petrucis Usally, pilots in a big fleet fight have all weapon effects turned off. So that means there are close to zero observers for missiles. It would be a waste to send all the updates about created and destroyes missiles to clients which do not render it. Does the server take that into account? If not, would it be a possible way for more optimization?
All the clients in the bubble need to have the state of the simulation because they process it in sync with the server. There are also other reasons for the client to know about missiles than to render them, such as the interaction of missiles with AoE weapons.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2010.12.12 09:35:00 -
[6]
Originally by: galphi You could also replace the physical object missiles with the 'fake' missile effects used by the fighter-bombers. It's not like anyone ever uses defender missiles anyway 
You have to remember that missiles interact with AoE weapons. We have given this significant thought but it's not trivial to implement.
You will note that even if the fighter bomber graphical effect is missile-like and even if the fighter bomber damage is calculated missile-style then you can't use AoE weapons to defend against their missiles.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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